Mosin Nagant

The Mosin Nagant rifle is the Sharpshooter's tier 3 DLC weapon. This five-shot, bolt-action, internal magazine-fed rifle comes with the bayonet attachment replacing standard bash attack with the long-ranged stab strike. Its other unique feature is that it allows player to parry and block incoming melee attacks.

In offline solo play this weapon is only available for players purchased it from the in-game store or owners of Armory Season Pass, however should the player owning this weapon join the public server it is become available to everyone as a shared content.

Furthermore this weapon and all of the other DLC weapons are automatically unlocked for anyone free of charge, no need to buy DLC or have a friend who owns the DLC to enjoy every weapon the game offers!"Item description is the following; 'Fire mode is single shot only. Alt - block/parry.' and flavor text; 'The M91/30 specializes in stabbing, shooting, and stab shooting.'"

TECNICAL INFORMATION
Technical information contains all the information on the weapon, like melee damage and bash, reload times without perks etc. This is for every single info on the gun that you will ever need.

=DAMAGE NUMBERS AND FIRE RATE= Damage = 250.

Damage (bayonet stab) = 100.

Maximum hit range = 2.5 meters.

Damage Type = Ballistic (bullet), Piercing (bayonet).

Damage Type Group = Rifle.

Rate Of Fire = 70 RPM.

Rate Of Fire (bayonet stab) = 74.

=RELOAD TIME= Reload delay (reload delayed for) = 0.5s.

Tactical: Normal = 2.38s, Normal (when only 1 bullet left in magazine) = 2.33s, Elite = 1.93s.

Dry: Normal = 2.78s, Elite = 2.08s.

During tactical (non-empty) reload player inserts different amount of bullets from the clip into magazine depending on remaining loaded ammo count. However duration of all these animations is the same except for one particular case - when during the regular (non-elite) reload there is only one bullet remains loaded into magazine.

Equip Time = 0.69s.

Putdown Time = 0.73s.

=PARRY= Strength = 4.

Duration = 0.44s.

Damage Reduction = 50%.

Block Damage Reduction = 40%.

Blockable damage types: Bludgeon / Slashing.

=WEAPON POWERS= Gun hit power (bullet) = 150.

Knockdown power (bullet) =30.

Melee hit power (bayonet) = 150.

Penetration power (bullet) = 3.

Stumble power (bullet) = 50.

Stun power (bullet) = 40.

=EXTRA INFO ON UPGRADES= Upg1 (700): Base damage x1.15, Base weight + 1.

Upg2 (1500): Base damage x1.3, Base weight + 2.

Upgrades as well affect stab damage of the bayonet attachment.