Killerwatt

The Killerwatt is the Commando's weapon. It is a full-auto futuristic assault rifle that fires consecutive bolts of electricity. It's alternative firing mode allow users to charge and fire a beam of destructive voltage similar to Microwave Gun with its damage and duration (and inaccuracy too) growing as the weapon charges. It offers great damage against all Zeds no matter their damage resistances because Killerwatt falls under no specific damage type.

But this is only true for its secondary fire type, the laser beam attack. The first attack type is considered ballistic damage and is awful against ballistacally resistant Zeds like Omega types.

The fire rate of the laser beam attack is considered very high DPS, considering it deals 40 damage and it deals that attack damage every 0,07 seconds and the attack lasts for 0,25s without charging the attack at all. it can in that time attack roughly 3.5 times, meaning it deals 140 damage.

It starts with 1 spare mag when purchasing from the trader, and is very ammo hungry gun so ammo buying is highly recommended even with ammo regeneration perk active."Item Description is the following; 'Choice of full-auto and overcharge fire modes. Alt-fire to toggle between fire modes.' and flavor text is; 'Overcharge mode - Charges up while the fire button is pressed and discharges when the fire button is released.'"